Recapture the thrill of Indy 500 races by playing through classic races from 1961 to 1971 / Rated RP - Rating Pending
REVIEW
Realistic racing, frustrating missions Be warned. The description for this game makes it seem like youcan race any of the chosen cars from 1961 to 1971 whenever you want. Wrong! You must complete missions to unlock additional cars and years. "Dodge" is the second mission and it's incredibly frustrating to try and survive 5 catastrophic accidents within a 1/2 lap involving every vehicle on the track except the pace car.
Right from the starting line, Project Gotham Racing 4 creates an emotionally-charged racing experience, where you become attached to your careers, profiles, and vehicles. There are several new features that embody this emotional experience, the most significant being the new career mode. Get ready to be rewarded with a growing fanbase that cheers you on, reacts to your every move, and supports you through victory. Just imagine hearing the roar of the crowd as you cross the finish line with your own style and flair. ESRB rated E for Everyone
REVIEW
My favorite racing game to come out so far. Project Gotham Racing is my favorite racing series, anyone who knows my gaming habits already knows this. It is my favorite series for good reason,its beautiful, its addictive, and its fun, but still on the realistic side. As the latest in the series this is naturally now my favorite racing game, but let me explain why.
The graphics are stunning. PGR3 already had amazing graphics and PGR4 has improved on them immensely, which is a good thing because racing is a genre where graphics actually somewhat matter. The new eather effects are very well done, its very cool to drive through the snow and see it batter against your windshield so that your windshield wipers can wipe it off. The cockpit view is as awesome as ever. The lighting effects are spectacular. The backgrounds are great. The detail put into this game is amazing.
The soundwork is just as good as the visuals. The muscic is from all genres but was picked out well, and most people should be satisfied. The vehicles all sound great, accurate and unique. This is something that is sorely overlooked in the Gran Turismo and Forza series.
The gameplay is where this series really shines above Gran Turismo and Forza. It manages to stay both realistic and fun, not an easy feat. I love just flying around those turns, barely making it, or flying past my nemesis on the straight away. This brings me to the newly implemented ranking system. Now you compete against other npc drivers from all over the world until you eventually reach rank #1. This is in replacement of the traditional career mode and I think its great. Also races go by a calendar now rather than just a menu screen, which is pretty cool. There are motorcycles thrown in to the mix now. I personally prefer to drive the cars but I know there's some that prefer the bikes, and it all seems balanced enough. The garages are back, as well as the beloved Geometry Wars which makes for a good distraction. Online mode is back and as great as it was last time around. This game has the best gameplay out of any racing game I've ever played.
What an amazing racing game I'll tell ya. Anyone who enjoys racing games should be able to fall in love with this awesome game.
Capture the exact experience of dirt track competition, as you strap in the driver's seat with a realistic racing simulation! / Rated E: Everyone
REVIEW
Excellent game! This game is awesome. I have all of the Dirt Track Racing games including Leadfoot. The car set-ups might seem a little too complicated at first, but once you get it figured out, this game rocks! Great job RATBAG.
Fasten your seat belts for the exciting new action racing game, M&M's Kart Racing! M&M's Kart Racing breathes new life into the arcade racing by combining the adventure elements (collecting items on the race track) and high speed racing with the funny and parodic style of candy competition. Compete against other players on 10 different race tracks and collect unique bonus items on each level. Outrageous stunt combinations including jumps, 2 wheel rides, and turbo speeds ESRB Rated RP for Rating Pending
REVIEW
Buy Something Else My kids (14/9/8) received this game for our Wii at Christmas. They had a very difficult time learning how to play so they did not want to play it. I sat down with them and we picked up the hang of the game. It was very difficult for me to play because of the way the game is set up. We played on a large flat screen TV and in dual mode, I could hardly tell where I was supposed to drive. Most racing games have a map feature that tracks where you are on the track and lets you anticipate the turns. This game not only does not have this, it puts messaging across the screen disrupting your view. In addition, some of the darker areas were like driving in a tunnel and I could hardly see where I was going.
The M&M characters were cute but this is too hard for younger kids to master and poorly designed to call it a racing game. Strongly recommend a do not buy.
The battle starts on the streets of Palmont but is won in the canyons as Need for Speed: Carbon immerses you in the world's most dangerous and adrenaline-filled forms of street racing. After battling for control of Palmont streets, the action shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. With captivating graphics and stunning visual effects, players will be completely immersed in a gut-check race around the canyons where more than just winning is at stake. The battle starts on the streets of Palmont city, but is won in the canyons as Need for Speed: Carbon take street racing to a whole new dangerous and white-knuckled level. Do you have the need for speed?
Wii takes the cop chases and turf wars to a new level!
The battle in Palmont city quickly spills over into neighboring Carbon Canyon. View larger.
Buy and combine over 300 individual parts, with Autosculpt technology. View larger.
Special "Blocker" teammates can cause distractions and take out enemies. View larger.
Will the cops turn up the heat before you can claim all the territories as your own? View larger.
What happens in the canyon, stays in the canyon What starts in the city is settled in the canyons as Need for Speed: Carbon weaves a story line that players won't soon forget in locales that are as detailed as they are deadly. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. Boldly expanding on the key features that have made the Need for Speed franchise a hit for more than a decade, Need for Speed: Carbon turns up the excitement and intensity by introducing all-new canyon racing. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. With multiplayer racing and the most detailed Wii graphics and car customization tools ever, Need for Speed: Carbon is the ultimate next generation racing game.
Need for Speed: Carbon on the Nintendo Wii introduces the world to a whole new way to play Need for Speed. Offering the classic Need for Speed controls and immersive gameplay experience, with the addition of the Wii's unique controller scheme takes NFS Carbon gameplay to levels previously not possible. A simple yet intuitive control scheme using the Wii controllers, the player will instantly recognize and feel the physics differences between the extensive list of Muscle, Exotic, and Tuner cars, as they use their crew to win Canyon races, customize their cars using Autosculpt technology, and battle to take control of the streets of Palmont. A streamlined focus on game physics has resulted in a truly authentic racing experience, as each of the game's three distinct car classes have been designed to maximize differentiation and enhance performance.
Over 50 rides to drive and customize Carbon offers more than 50 custom rides in three distinct classes: Tuner, Exotic, and Muscle -- each with unique attributes. Muscle are best on straightaways, of which there are precious few in Palmont. Need for Speed: Carbon gives you the power to design and tweak your car in every way - including over 300 different parts - using the ground-breaking new Autosculpt technology. As with other racing games you hold either end of the Wii Controller and tilt it to steer your car. If you'd rather not take the motion-control plunge EA thoughtfully provides five different steering configurations, including using the Nunchuk's analog stick. Our advice is to forget about old school -- the Wii Remote is the way to go. How did we ever enjoy racing games before it was invented?
Birds of a fuel-injected feather New to Need for Speed in this generation are the three kinds of wingmen (and yes, that's what the game calls them). Scouts search for shortcuts. Blockers create distractions and slow rivals. Drafters give you a second of speed boost for every second you can stay behind them. All three also give you moral support via wireless communications. Scouts are most useful the first few times you run a course. Drafters are of limited use on Palmont's twisting thoroughfares. Practically indespensible are Blockers, who are always willing to lay their precious paint jobs on the line so you can cross the finish line first. Now that's true friendship.
In total, Need for Speed: Carbon takes racing on the Wii to the next generation, and never looks back. With extensive customization, multiplayer options, revolutionary control, and an intriguing story, owners of the Wii may not be able to put this title down for a long, long time.
REVIEW
AWESOME GAME!!!!! I've played a lot of NFS games in the past, Underground, Underground 2, Most Wanted, Hot Pursuit 2, Porshe Unleashed, and Carbon is the BEST. I own this on the Wii (duuh), and I think it's real great! The graphics are good, cars fun, city awesome, cop chases really cool, and play is very entertaining! I would always suggest this game to anyone who wanted to buy it! BUY THIS GAME!!!!
You're about to become the coolest cat out there. Chrysler Classic Racing is set in America during the car-crazed era of 1950s and 1960s, and you're on a mission to become the "King of Cool" by redefining not only your own style, but creating the hippest racing vehicle on the road! With just enough dough in your pocket to buy an entry-level Chrysler, take part in "after-hours" races. Win some cash and buy new cars, better engines sweet decals, or faster tires. Or make yourself look cooler with a sleek new haircut, more fashionable threads, and swankier sunglasses. If your car looks hot and your style is slick, you could just become the "King of Cool."
REVIEW
KOOL wii Game The Chrysler Classic Racing game for the Wii is a lot of fun, it is pretty tough to get the thumb action and throttle just right for the hairpin turns , but you generally get used to it or get acclimated to the game. I have spent hours at a time playing this game. I thought I was going to be stuck right at the first Kings Challenge, it took a while but the next day I beat it. now I have 8 more races to go .
LOADS OF FUN and even fun to watch others play it.
Extending the ground-breaking physics engine found in GTR, GTR 2 takes the thrill of driving to new heights. GTR 2, which is the official simulation of the FIA GT championship, features more than 140 high detailed cars and 34 different track-layouts in a hyper realistic racing world with breathtaking real-world-like effects. With a revolutionary Driving School Mode, GTR 2 will teach everybody how to become a real race driver. Great fun - 6 game events (Open practice, Race weekend, Championships, Time trials, 24 Hour Races, Driving school) International competition - fully integrated multiplayer mode for racing against other human drivers from all over the world
REVIEW
GTR2 the possibilities are endless Apart from the great graphics, feel, and many options of this racing simulation, there is also a huge, worldwide community adding content to the product.
Free to download Add-On mods, cars and tracks are available from a number of forums worldwide. With extra content being created; ranging from Dirt Sprint cars to F1, 1960's Touring & Sports cars to 2008 FiA GT's and LeMans, this game should not only fulfill all your racing needs, but with the quality of the sim, last for many years to come.GTR 2: Realism Redefined
GRIDâ„¢ Is all about the race- that period from lights to flag; full of tension, pressure, noise, and action.
GRID will take players to beautifully realised and dramatic race locations over three continents to compete in an unprecedented variety of racing events. Packed with the most powerful race cars – new and classic, circuit and drift – players will compete to conquer the most prestigious official race tracks and championships and then go beyond to compete in challenging city-based competitions, through to road events and urban street races.
In Europe, race gamers will compete on the greatest official tracks in prestige Marques including Aston Martin, Koenigsegg and Pagani. Iconic cities across the U.S. – including San Francisco, Washington DC and Detroit and each with their own atmosphere and events – play hosts to diverse street races. Here, high-performance V8 muscle cars set the pace in aggressive closely fought pack competitions.
In the Far East, Japanese racing culture sets the tone where night races, including Drift racing, take drivers through neon illuminated cities and to outlying mountain roads. There is also the opportunity to compete in races that operate on the fringes of legality in the back streets and industrial areas of Yokohama.
Key Features
IT'S ALL ABOUT THE RACE: Codemasters Studios' history of creating stellar racing titles, combined with AI and the ability of the EGO engine allow them to deliver GRID - a pure and cinematic race experience
A GREATER, MORE DIVERSE, WORLD OF RACING: New and classic, track and street – conquer the greatest racetracks and then go beyond with road races and urban street competitions
JUMP BEHIND THE WHEEL OF SOME OF THE MOST EXCITING CARS: Exotics, imports and beefy muscle cars are all available to race in hugely varied events with grids of up to twenty cars aggressively competing for the lead
THREE DISTINCT RACING REGIONS: Europe, US and Japan are all beautifully designed, each with their own individual takes on racing: U.S.A – In thunderous V8 muscle cars, race diverse courses on city streets in flat out, door banging racing action; Japan – Reject traditional Western racing and drift over to Japan for action the fringes of legality in industrial areas and back streets from dusk 'till dawn; Europe – Race the famous tracks dominated by Le Mans in some of the most technologically advanced cars ever created such as the Ferrari F430 GT, Lamborghini Murcielago GTR, Aston Martin DBR9, Koenigsegg CCXR and Porsche 911 GT3-RSR
EVERYTHING THAT COULD HAPPEN IN A RACE PROBABLY WILL: A GRID race tests a driver's skills at every turn -- crammed with high-impact moments such as, engine fires, tire blow outs, bump and runs, wild crashes involving flipping, spinning, and collisions with other cars and trackside objects
ENHANCED EGO ENGINE DRIVES ALL NEW HIGH IMPACT CRASH DAMAGE AND SEQUENCES: Physics models will ensure that collisions and crashes yield the kind of spectacle that a Hollywood movie director would ask for. Slow motion will be used extensively to give replays the blockbuster treatment
ONLINE RACING: Race your cars online in high-adrenaline multiplayer, multiple car events
Highly Detailed Vehicles View Image
Race Online with Your Friends View Image
REVIEW
Love It! I love this game, Im into Shooter Games, like Crysis, CoD4: MW, etc.. But I try to change a lil'bit and bought this game, I like the gameplay, the desings, everything. If you're looking for a racing cars game, don't look forward, buy this! Recomendado 100% :)
Racing has never felt so real! Hold on tight as you hug corner after corner, skid through the sand, or trade paint with rival cars fighting for position?the wireless wheel simulates all the resistance and force, immersing you in a relentless and unparalleled racing experience. Featuring sleek design and cutting edge technology like dual Rumble motors and powerful Force Feedback, the Xbox 360 Wireless Racing Wheel is a masterpiece of form and function.
REVIEW
Uncomfortable, unadjustable, and imprecise This peripheral fails on both levels--as a simulation device and as a gaming device.
Not only does the wheel only rotate 270 degrees (versus a car steering wheel which can rotate a minimum of 720 degrees), it also is set to an unadjustable height. For this reason, it feels very gamey.
At the same time, instead of improving your game immersion and experience, it plays the role of a major set back in games. In games where I previously played on expert level for most courses, I am now stuck on beginner setting and am struggling.
Force feedback does not work on the PC, even with games where a regular Xbox 360 controller has force feedback. Also, force feedback doesn't work at all unless it's plugged in--which I can understand for reserving battery life, however it somewhat defeats the point of a "wireless" peripheral.
I purchased microsofts original sidewinder usb force feedback steering wheel for my windows 98 machine a decade ago. It was just as terrible (and used a majority of the same parts!). The only reason I bought this was because it was on clearance at Target for $70 and I have been playing a lot of racing games lately. I wish I had bought fable 2for my 360 instead of this thing...
It takes a lot of room to store this (obviously, as true for any large gaming peripheral such as Wii Fit or Guitar controllers).
Amazon.com Real metal. Real leather. Real racing. Premium materials. Hand-crafted components. A team of racing fanatics dedicated to providing the most realistic driving experience possible. With the G25 Racing Wheel, Logitech is taking sim racing controls to the next level, and we'd like you to come along for the ride. The G25's unique dual-motor force feedback transmission delivers powerful, high-fidelity force effects to the hand-stitched leather wheel, so you can feel under-and oversteer before you're on the barrier. < > < > Sit down, turn off the lights, and crank up the sound. You're not playing games anymore; with the G25, you're racing.
Features:
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Six-speed shifter with push-down reverse gear< > Choose exactly the right gear for the turn. Plus a leather-wrapped shift knob so you can drive in style!
Logitech's exclusive carpet grip system < > Holds fast to the carpet to provide a realistic driving experience.Â
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Dual-motor force feedback< > The mechanism is smooth, quiet, and powerful.
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Stainless steel gas, brake, and clutch pedals< > Eliminates flex from the pedals, so you can brake and accelerate with more precision. The clutch pedal makes heel-and-toe downshifting possible, keeping your gear changes quick and your RPMs high.
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11" leather-wrapped steering wheel rim< > With the 900-degree wheel rotation and hand-stitched leather, the wheel provides a realistic driving experience.
System Requirements:
PC with Pentium processor or compatibleÂ
256 MB RAM
20 MB of available hard disk spaceÂ
CD-ROM drive
USB port
Windows XP or Windows VistaÂ
or
PlayStation 2 or PlayStation 3 computer entertainment system
Games that support Logitech Force Feedback
Package Contents:
Logitech G25 Racing Wheel (steering wheel)
Shifter module
Gas, brake, and clutch pedals
Power supply
Software CD-ROM
User documentationÂ
1-year limited warranty
REVIEW
Amazing build and realism for the price you pay I had a Logitech Driving Force Pro for a while, but its lack of an H-pattern shifter and a clutch pedal gave me an excuse to turn to something better - the G25.
When I first opened the infamous green Logitech box that housed the product and grabbed out the wheel, I was surprised by a few things:
1. The weight - The three items that consist of the G25 weigh markedly heavier than the Driving Force Pro. The pedal base seems much more sturdy. The steering wheel feels about the same, and of course there's the new shifter.
2. The easy movement of the wheel - anyone who has owned a Driving Force Pro knows that it's relatively difficult to turn due to the friction in the motors; the G25 glides as I turn it back and forth.
3. The cheap plastic! - a turn off was the build quality of some of the parts. I was almost dismayed to see that the spokes that are used to tighten the clamps were flimsy and difficult to turn, and it took me a whole 15 minutes to figure out how to depress the knobs to tuck away. The clamps seem flimsy especially on the shifter. Fortunately physics works - despite the appearance, the shifter and the wheel were both quite firm when attached to my table.
As for the other parts - the shifter felt as other reviewers had described - flimsy and unrealistic, and my second gear didn't seem to be very weak, as if it were a person hanging off a cliff, about to be throw back into neutral. The top of the shifter is cheap plastic, not the aluminum that decorates the rest of the system. Otherwise, everything else seemed to look good.
4. The alarming clearance of the wheel clamps - sadly, Logitech still assumed that all tables and desks made in the world are an inch thick. Well both my coffee table and my dining table (both from IKEA, mind you I'm a college student) are about two inches thick, and i couldn't fasten the wheel onto either surface. What's confusing is that the SHIFTER seemed to have more than two inches of clamp clearance, so I affixed that to my coffee table. Fortunately I had another wooden table that was under an inch in thickness, and I clamped my wheel down there.
5. The tiny area of the carpet grip on the pedals - the base of the G25 pedals is huge compared to that of the Driving Force Pro. I expected a wider area of "spikes" to be used for carpet grip, but I was perplexed to see the same ~ 2" x 12" strip of spikes for the carpet. When I set the carpet grip down though, I noticed after you push to an extent, the grip really grips the carpet, and the base ain't moving nowhere after that.
Okay, I popped my laptop in front of me and I played around in Live For Speed until I really got the hang of the wheel, and I'll tell you that I was genuinely surprised. The wheel isn't just accurate and good - it's amazing.
The Driving Force Pro was a solid wheel and had good force feedback, but it was hard to turn and a bit rough sometimes. The G25 is a new level of force feedback, smooth and quiet. The wheel turns easily through all 900 degrees of freedom, and the pedals accurately represent what pedals should feel like in real life*.
*To be annoying, yes I do have some critiques about the wheel - to truly mimic a real car's pedals, first of all the pedals should be spaced out a bit farther - they are a bit cramped. The brake pedal's resistance is flat throughout its depression - in a real car, the resistance increases linearly with amount of depression. Lastly, and I know this isn't exactly feasible - the clutch pedal needs more travel distance to really simulate a car's clutch pedal.
But who caresabout all that? Unless you're a real hardcore player with money to burn (you wouldn't be buying this wheel by the way), nobody's going to care. The freaking wheel costs under $300, a fraction of what hardcore players pay for their systems (which run up thousands of dollars). That's the main theme of this review - you get amazing quality for the price you pay.
More about the pedals - they simulate the experience much better than that of the Driving Force Pro's pedals, because when I give it half throttle in my DFP, the car will barely accelerate (but we know when we drive in real life that half throttle is something like 80% of your maximum acceleration), whereas in the G25, it's much closer to what I experience in my car. One more thing about the carpet grip - when I said before that they render your base immovable, I lied; when I heel-toe shift sometimes (read: push the clutch in often and hard), I notice a tendency (very small though) for the base to rotate clockwise and slide back a little. This doesn't happen when I press the gas pedal though. After a long round of playing, I will have to readjust my pedal base, but I think it's just because I want aperfect playing position, and most people wouldn't mind.
And for games that support a clutch (i.e. Live For Speed, which is amazing with the G25), you can slip the clutch and find that sweet spot where it hooks; you can stall your car, do drifting techniques (like clutch kicking), drop the clutch without having to worry about spending real money to replace your transmission, etc. In short, the pedals cannot be better for something that costs like $250.
The wheel, I already talked about. In summary, it's basically the DFP but quieter, smoother, better as a whole. The only small thing I'd like to mention is that there are only two buttons on the steering wheel. I miss being able to look backwards by holding two buttons down. Currently I use the left button for look left and the right one for look right. I do like the buttons on the gear shifter, as they're laid out very well and I can know which button I'm pushing without looking down (4 is the upper limit for being able to just feel around to push the right button).
Lastly, the shifter...yes the shifter is a real turn off when using the G25, and this I will make a legitimate complaint about; the least Logitech could have done is to put something inside the lever to increase its resistance, and to actually HOLD it into gear (accidental bumping of my gear shifter will throw it back into neutral). The craftsmanship is excellent though, and designwise it's just great to simulate a real H-shifter, with a German feel to have reverse as push-down-sixth.
In summary, I'm very happy with my G25. Although it's not a perfect wheel and has some shoddy design qualities, you aren't going to find anything in the market that's competitive with its design less than two or three times its price.